Jeg er tilbage med feedback fra min kollega, han siger mere eller mindre følgende:
Meget spændende, men lad mig advare dig om, at der kan være en lang række triggere til dette. Min første tanke var, at spilleren havde vist visse indikatorer på, at han ikke skulle have lov til at fortsætte med at spille. laver store indskud, taber eller noget lignende.
I betragtning af at kasinoet har en Ontario-licens, er dette højst sandsynligt resultatet af dets proaktive karakter. Mange spiller, mens de oplever stærke følelser osv., hvilket ikke er helt sikkert, fordi spilleren måske ikke kan kontrollere sig selv så meget, som han burde, og det ville være bedst, hvis han ikke spillede.
Det kunne også stamme fra regulatoren. Jeg tror ikke, de ville tilføje det alene, så effektiviteten af denne "foranstaltning" er minimal, da du bare skal sige "ja" og komme videre.
Det er ikke specielt godt, men jeg synes heller ikke det er en dårlig ting. Desuden kunne det have været inspireret af ideer, der i sidste ende var meningsløse, men velmenende. Men alligevel forsøger de at understøtte ansvarligt spil.
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I'm back with feedback from my colleague, he says more or less the following:
Very intriguing, but let me warn you that there could be a wide range of triggers for this. My initial thought was that the player had displayed certain indicators that he should not be allowed to continue playing. makes large deposits, loses, or something similar.
Given that the casino holds an Ontario license, this is most likely the result of its proactive nature. Many people play while experiencing strong emotions, etc., which is not entirely safe because the player may not be able to control himself as much as he should, and it would be best if he did not play.
It could have originated from the regulator as well. I do not think they would add it on their own, so the effectiveness of this "measure" is minimal since you just have to say "yes" and move on.
It is not particularly good, but I do not think it is a bad thing either. Furthermore, it might have been inspired by ideas that were ultimately pointless but well-intentioned. But still, they try to support responsible gaming.
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